Aidan Caruso
I've been creating with Unity for a few years now as the lead designer and only developer on most of the projects I work on. I have taught myself (and become quite adept at) to code c#, to create quality 3D models, and to create textures via my own photography when conditions allow. I have been developing games and experiences on different platforms since I was 10 years old, originally with mods for the Source Engine, but later with Unity3D as they slowly grew in complexity and quality. I know Unity3D quite well now as well as the c# code language so I hope to make a living in the future off of my skills.
Easton, United States
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