I started making video games when I was still at school, first with a Commodore Amiga using AMOS Basic or S.E.U.C.K. I was more interested in working as an Artist but learned simple programming skills to showcase my work. Back then I mostly used Deluxe Paint. In 1995 I got a break in the industry working for an independent developer (Intelligent Games) on PGA European Tour Golf which was released by EA Sports in 1996-97. Staying with IG and working on Need For Speed 2, Dune 2000 and Emperor: Battle For Dune until the company folded in 2002. Since then I have worked as a Graphic Designer, Web designer or media generalist and most recently as a software tester working in the film/TV industry. My passion is still with video games and I produce those as an indie, using Unity and release under http://impunitygames.co.uk/
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