Jeff Smith
I've worked on a variety of Unity projects in VR, WebGL, Android, and Windows/Mac desktop apps. I write C# code and basic shaders, and I'm experienced in end to end development of Unity projects that include backend web services in Java, as well as mecanim, particle systems, light-mapping, scene design, etc., and creating UI assets in Photoshop. My portfolio is at http://softtechdesign.com/
Westminster, United States
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