Narendra Keshkar
I am a 3D character artist based in India currently working as a freelancer. I have been involved in various projects from initial briefing/concepts to high-quality 3D character. Digital sculpting, modeling and texturing are my primary skills additionally, I have some experience in game engines such as CryEngine and Unreal. At present working on an untitled game currently under development. 3D Portfolio: https://www.artstation.com/artist/narendrakeshkar ------ Key Skills: 3D Character Design Game Assets Creation Props design Creature Design Hard surface Modelling Texturing Topology UV Layouts Basic Rigging ------ Software Knowledge: Zbrush Sculptris Maya 3D Max Cryengine 5 Unreal Substance Painter x-normal Topogun
Mumbai, India
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