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AR Curricular Framework Resources

Project
Beginner
+0 XP
35 Hours
Summary
Skills
Live
These free tutorials, projects and courses have been curated alongside the AR Curricular Framework to provide Unity Academic Alliance members with the most relevant content to create innovative programs involving AR design and development.
Project Objective
These resources align with the following modules of the VR Curricular Framework:
  • Introduction to the Unity real-time platform
  • Building scenes
  • Working with AR Foundation
  • UI and touch interfaces with the XR Interaction Toolkit
  • Working with Unity MARS
  • Optimizing assets for augmented reality
  • Project optimization and publishing
  • Introduction to C# in Unity
  • Professional skills
Language
English