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Publishing for Different Platforms

Project
Beginner
+60 XP
2 Hours10 Mins
Overview
Live
Summary
This final project will guide participants through the process of publishing their customized viewers to the platforms of their choice. Each section will briefly cover optimization considerations and any platform specific limitations before walking through each step required for creating a build. By the end of this project, learners will be able to publish their custom Reflect application to any supported platform.
Project Objective
By completing this project, participants will be able to:
  • Publish custom builds of Reflect to different platforms
Select your Unity version
Last updated: May 29, 2020
2019.3
Language
English
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