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Up and Running with HDRP

Project
Beginner
+300 XP
2 Hours30 Mins
Overview
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Summary
In this project, you will be using the Spotlight Tunnel project. It features high quality realistic assets that serve as a perfect example of the types of rendering capabilities that are possible with the HDRP. The techniques learned in the project can be applied to any HDRP project and this project should be used as a reference for your high fidelity needs.
Suggested Skill Level & Prerequisite Knowledge
  • Unity Editor Level: Beginner
  • Comfort Level with Tool/Feature: Foundational
Project Objective
Throughout the project, you will learn how to:
  • Import HDRP into a project
  • Setup the HDRP Asset
  • Create the Volume component
  • Configure Volumetrics
  • Identify the differences between the default renderer and the High Definition Render Pipeline in the following areas:
  • Lighting
  • Materials
  • Post Processing
Select your Unity version
Last updated: October 12, 2020
2019.3
Language
English
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Overview
Up and Running with HDRP
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