Creative Core: Audio
Audio is one of the most overlooked aspects of interactive development, but it’s also one of the first things that can disrupt a user’s immersion if it’s done poorly — or worse, completely forgotten about. In this mission, you will learn how to implement audio effects in Unity by creating a soundscape for an outdoor scene. You’ll create ambient audio effects, trigger sounds with events, and modify sounds with special effects. By the end of this mission, you’ll be able to: Implement audio in Unity. Produce customized results by correctly configuring audio in a scene. Create interactive experiences by synthesizing audio experience design principles. Refine existing audio in a Unity project. Solve accessibility challenges in an audio design. About this learning experience This project is a standalone learning experience which uses content developed for the Creative Core pathway. You’ll find everything you need to get started with audio in Unity, but you may also notice references to the guided learning journey for that pathway. If you decide that you’d like to complete the whole Creative Core pathway, you can start at any time. You’ll receive credit for any tutorials that you have already completed when you do.
Recommended Unity versions