Shader Graph Masterclass: Shader Implementation
In this webinar, we’ll learn how to create impressive and efficient effects using shaders and Unity’s Shader Graph tool. We’ll start with defining shaders, and how to create a Shader Graph asset.
Throughout the session you’ll learn about the Shader Graph workflow, different types of nodes, and simple graphs that can act as building blocks for larger, more complex effects.
This session will enable you to get started with Unity’s Shader Graph and create performant effects for your projects. Unleash your creativity and design stunning visual effects with Shader Graph's intuitive node-based workflow.
Learning objectives:
Understand the role of shaders in a Unity project
Create Shader Graph assets and apply them to a Material
Create a foliage shader to simulate moving grass or trees
Create a simple water shader using similar techniques to the foliage shader
Recommended Unity versions