Creating Materials in the Terrain Editor
Unity’s Terrain Editor provides tools to create realistic, vast terrains by allowing you to sculpt the terrain and populate it with objects such as trees, rocks, and grass. One of the most important features of the Terrain Editor is the ability to create terrain Materials to fully texture the landscape in a seamless process. The Terrain Editor keeps the Materials independent of the terrain object so you can easily track the same Material across multiple terrains. In this tutorial, we’ll create some terrain Materials and texture the terrain you created in the “Working with the Terrain Editor” tutorial.
Recommended Unity versions
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