Scripts as Behaviour Components

Tutorial

·

Beginner

·

+10XP

·

5 mins

·

(16028)

Unity Technologies

Scripts as Behaviour Components

What are Scripts in Unity? Learn about the behavior component that is a Unity script, and how to Create and Attach them to objects.

This tutorial is included in the Beginner Scripting project.

Next: Variables and Functions

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1. Scripts as Behaviour Components

C# Scripts as Behaviour Components in Unity! - Beginner Scripting Tutorial

using UnityEngine;
using System.Collections;

public class ExampleBehaviourScript : MonoBehaviour
{
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.R))
        {
            GetComponent<Renderer> ().material.color = Color.red;
        }
        if (Input.GetKeyDown(KeyCode.G))
        {
            GetComponent<Renderer>().material.color = Color.green;
        }
        if (Input.GetKeyDown(KeyCode.B))
        {
            GetComponent<Renderer>().material.color = Color.blue;
        }
    }
}

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