You will create and set up the project that will soon transform into your very own Personal Project. For now, you will use “primitive” shapes (such as spheres, cubes, and planes) as placeholders for your objects so that you can add functionality as efficiently as possible without getting bogged down by graphics. To make it clear which object is which, you will also give each object a unique colored material.
Recommended Unity versions
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Week 3 | Session 5 - New Project with Primitives - April 10, 2020