Week 3 | Session 5 - New Project with Primitives - April 10, 2020
Tutorial
·
Beginner
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+0XP
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60 mins
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Unity Technologies

You will create and set up the project that will soon transform into your very own Personal Project. For now, you will use “primitive” shapes (such as spheres, cubes, and planes) as placeholders for your objects so that you can add functionality as efficiently as possible without getting bogged down by graphics. To make it clear which object is which, you will also give each object a unique colored material.
Languages available:
1. Overview
This is the same content covered in Lab 2 in the independent Create with Code Course.
What you will make:
- All key objects are in the scene as primitive objects with the camera positioned properly for your project type.
What you will learn:
- Create a simple plane as a background for your project
- Position the camera, background, and player appropriately depending on the type of project you are creating
- Create primitive shapes to serve as placeholders for your GameObjects
- Create new colored materials and apply them to distinguish GameObjects
2. Before you Begin
To participate in this session and follow along, you need:
- Unity 2018.4 installed
If this is your first Create with Code live learning session, you can catch up by:
- Following along with the recordings of our previous live learning sessions
- Completing the same lessons in the independent Create with Code Course
*Note - it is not necessary for you to catch up, but it is recommended for an ideal learning experience.
3. Recorded Live Session - 10th April - 9am PST
If you missed this live session, you can catch up with the video below:
4. Recorded Live Session - 10th April - 5pm PST
If you missed this live session, you can catch up with the video below:
5. Next Steps
Get caught up:
If you were not able to finish the session along with the instructors, you can catch up by:
- Re-watching this recorded session when it is posted in Step 3 above at 3am PT (10am UCT) the morning after this session's date
- Picking up where you left off in Lab 2 of the independent Create with Code Course
Optional homework:
- Continue working on your Personal Project and share it on Learn
- Complete the Unit 2 Quiz in the full Create with Code Course
Extra credit:
- If you want to go ahead and preview what we'll be covering in the next session, you can give it a try in Lesson 3.1 of the independent Create with Code Course.
6. Share your Project with Primitives
We would love to see what you've come up with in your project with primitives! Please take a screenshot of views of your project or do a screen-recording walking us through it, then post it here to share your creation.