unit

Week 3: Basic Gameplay | Apr 6 - Apr 10

5h

What you will learn

This week, you will program a top-down game with the objective of throwing food to hungry animals - who are stampeding towards you - before they can run past you. In order to do this, you will become much more familiar with some of the most important programming and Unity concepts, including if-then statements, random value generation, arrays, collision detection, prefabs, and instantiation. In completing this week's sessions, you will learn how to program a basic game with the ability to launch projectiles and maneuver the player to keep the game alive.

Additional XP earned by completing the unit

+300