Submission: Programming theory in action
Exercise
·
foundational
·
+60XP
·
30 mins
·
Unity Technologies

1. This mission has been updated!
2. Overview
3. Create a new repo and do your initial commit
4. Design your project
5. Create a branch for your title screen and commit changes
6. Merge your branch with the master branch
7. Continue working on your submission
8. Submit your project
Please login to submit
Submission Gallery

Car Jump - OOP submission
Junior Programmer Pathway Submission Github Link : https://github.com/jerichojordan/Programming-Theory-Repo

Bricks Ball
Survive and Score Maximun

Programming theory in action
Github link -> https://github.com/OioiiOiiio/Programming-Theory

Weather simulator
Final project for the Junior Programmer pathway: a simple Weather Simulator. The user will be able to choose among various weather effects, adjust their intensity, and learn a few interesting facts about some of the most common atmospheric phenomena. https://play.unity.com/en/games/b2474127-95f4-4de0-9aba-63c4b34cd08c/weather-simulator Github: https://github.com/Iucone/JP_FinalProject

Endless_Runner Game
THIS GAME follows the principal of OOps and other techniques that i have learned through out te course

Catch the Ball!
Submitted as the final exercise for the Unity "Junior Programmer Pathway" and demonstrates four key object-oriented programming concepts through a ball-catching game. The game shows abstraction through the ICollectable interface and CollectableItem abstract class that define what collectables must do without specifying how, and encapsulation by keeping internal states private or protected in each ball type, GameManager, and PlayerController classes. Inheritance is implemented through the BallController base class that GoldenBall, SpeedBall, and BonusBall extend with unique behaviors, while polymorphism is demonstrated through method overloading with multiple versions of Initialize() and ApplyForce(), plus virtual methods like Move() that behave differently for each ball type despite using the same interface. https://github.com/guyewhite/unity-programming-theory-repo

FINAL PROYECT - ROJAS VALENTINO
mode prototipe version 1

SOLID-Cubes
Submitted to the "Programming Theory in Action" lesson, demonstrating the four OOP pillars: abstraction, encapsulation, inheritance, and polymorphism.