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Previously recorded
Achieve Stunning In-Game Lighting with Unity 6 Adaptive Probe Volumes
November 14, 2024
Using the Render Graph System to Create Custom Render Features in Unity 6
October 31, 2024
Creating a Finite State Machine in Unity
October 10, 2024
Best Practices for Iterative Game Design
September 27, 2024
Leveraging Data-Driven Decisions in Design using Unity Gaming Services
September 19, 2024
Net Check: Converting to Multiplayer #4
August 20, 2024
Net Check: Converting to Multiplayer #3
August 13, 2024
Net Check: Converting to Multiplayer #2
August 06, 2024
Data-oriented design Bootcamp - Day 4: Game code: Bot behavior
Associated tutorial: Data-oriented design Bootcamp
March 08, 2024
From Novice to Expert: Navigating VR, AR, and Programming in Education
March 07, 2024
Data-oriented design Bootcamp - Day 3: Optimizing with the C# Job System
Associated tutorial: Data-oriented design Bootcamp
March 07, 2024
Data-oriented design Bootcamp - Day 2: Game code – Simulating a spreading fire
Associated tutorial: Data-oriented design Bootcamp
March 06, 2024