mission
Manage Scene Flow and Data
Learn about data persistence and an introduction to the core pillars of object-oriented programming.
3h 10m
What you will learn
In this mission, you’ll learn about data persistence, or how to manage the loading and unloading of data between both scenes and sessions. Along the way, you will be introduced to the core pillars of object-oriented programming, which will help you structure your code throughout the mission. There will only be one practical example throughout the mission, which will build on the new functionality you create with each tutorial. At the end of this mission, you’ll take everything you learned and apply it to a new project by building a persistent score system for a small game.
Skills you will learn
Additional XP earned by completing the unit
+600