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How Google Cardboard Brought VR to the Masses

Project
Beginner
+300 XP
3 Hours15 Mins
(110)
Overview
Summary
The first project looks at the technologies that allowed Google to launch the now famous New York Times Google Cardboard experience and help make Virtual Reality a household name. We will also highlight how it also democratized VR development with the release of the SDK for Unity.
Project Objective
  • Describe what the term XR means
  • Discuss the differences between VR, AR and MR
  • Describe the technologies that brought Google Cardboard VR to the masses
  • Explain why performance is so critical to avoiding motion sickness in VR
  • Describe the technology behind spatial audio support, such as Google Spatial Audio
  • Describe what role IMUs and solid state accelerometers play in Google Cardboard
  • Describe what role fast mobile processors played in making Google Cardboard possible
  • Utilize your knowledge of XR technologies to create your own project concepts.
Select your Unity version
Last updated: October 04, 2019
2018.4
2018.3
2018.2
2018.1
Language
English