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How Google Cardboard Brought VR to the Masses

Project
Beginner
+300 XP
3 Hours15 Mins
(178)
Overview
Live
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Summary
The first project looks at the technologies that allowed Google to launch the now famous New York Times Google Cardboard experience and help make Virtual Reality a household name. We will also highlight how it also democratized VR development with the release of the SDK for Unity.
Project Objective
  • Describe what the term XR means
  • Discuss the differences between VR, AR and MR
  • Describe the technologies that brought Google Cardboard VR to the masses
  • Explain why performance is so critical to avoiding motion sickness in VR
  • Describe the technology behind spatial audio support, such as Google Spatial Audio
  • Describe what role IMUs and solid state accelerometers play in Google Cardboard
  • Describe what role fast mobile processors played in making Google Cardboard possible
  • Utilize your knowledge of XR technologies to create your own project concepts.
Select your Unity version
Last updated: October 04, 2019
2018.4
2018.3
2018.2
2018.1
Language
English