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Waypoints & Graphs

Project
Intermediate
1 Hour25 Mins
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Summary
In this project you will learn about the major role that the mathematical construct of graphs plays in developing many artificial intelligence techniques in games. You will discover how graphs are visualised in a set of waypoints used for non-player character navigation. In addition we will cover the algorithms used for searching through graphs and develop classes for the A* algorithm, one of the most prolific search methods used with graphs in games.
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Last updated: January 30, 2020
2019.3
2019.2
2019.1
Topics we'll cover
Industry
Language
English
Project
Waypoints & Graphs