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Unit7CreativeChallenge
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I did some snow, not sure if i did it the right way as i didnt follow any tutorial it was a result of exploring the settings. I added sparks and smoke in the bin, and steam from the manhole in the street. There is also a crow sound at the title card.
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alexgan326
7 days ago
I created an atmospheric winter scene in Unity for the Unit 7 Creative Challenge: I added snowfall, sparks in a trash can, steam from a manhole, and a croaking sound in the credits—all experimented with on my own, without tutorials. It turned out cozy and lively, just like a New Year's Eve in the city. I wanted to monetize the game through in-app purchases, and the service https://paybis.com/business/on-off-ramp/ really helped with the quick on-ramp for players. Now they can easily purchase in-game boosts with a card, conversion rates have increased, and the project is coming to life. Your effects are amazing, they inspire new experiments!
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okichacha
2 months ago
Anything about cool design or dev experiments, I think that should stay in games. Drives me nuts when some payment services make really weird interfaces in their apps, so you can’t even figure out the basic functions. So far the easiest way to send money to georgia, which I need now, is KoronaPay, and the fees are the lowest for small transfers. But the main thing is the app is just easy to use.