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Develop a modular, flexible codebase with the state programming pattern

Tutorial
Intermediate
+0 XP
25 Mins
(93)
Overview
Summary
By implementing common game programming design patterns in your Unity project, you can efficiently build and maintain a clean, organized, and readable codebase. Design patterns not only reduce refactoring and the time spent testing, but they also speed up onboarding and development processes, contributing to a solid foundation that can be used to grow your game, development team, and business.
Think of design patterns not as finished solutions you can copy and paste into your code, but as extra tools that can help you build larger, scalable applications when used correctly.
This tutorial explains the observer pattern and how it can help support the principle of loose coupling between objects that interact with each other.
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Last updated: May 14, 2024
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Language
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Develop a modular, flexible codebase with the state programming pattern