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How to use the factory pattern for object creation at runtime

Tutorial
Intermediate
+10 XP
30 Mins
(56)
Overview
Summary
Implementing common game programming design patterns in your Unity project can help you efficiently build and maintain a clean, organized, and readable codebase. Design patterns reduce refactoring and testing time, speeding up development processes and contributing to a solid foundation that can be used to grow your game, team, and business.
Think of design patterns not as finished solutions you can copy and paste into your code, but as extra tools that can help you build larger, scalable applications.
This tutorial explains the factory design pattern.
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Last updated: May 14, 2024
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How to use the factory pattern for object creation at runtime