Use the command pattern for flexible and extensible game systems

Tutorial

·

intermediate

·

+10XP

·

30 mins

·

(8)

Unity Technologies

Use the command pattern for flexible and extensible game systems

Languages available:

1. Level up your code: Command pattern

2. Overview

3. Understanding the command pattern

4. Command pattern in a sample project

5. The command object and command invoker

6. Example: Undoable movement

7. The MoveCommand

8. Pros and cons

9. Level up your code: Pattern combo

10. More resources

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