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Use the command pattern for flexible and extensible game systems
Tutorial
·
intermediate
·
+10XP
·
30 mins
·
4
(8)
Unity Technologies
Summary
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English
English
1. Level up your code: Command pattern
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2. Overview
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3. Understanding the command pattern
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4. Command pattern in a sample project
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5. The command object and command invoker
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6. Example: Undoable movement
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7. The MoveCommand
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8. Pros and cons
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9. Level up your code: Pattern combo
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10. More resources
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