Episode #1 - Laying the foundation
Tutorial
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intermediate
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+0XP
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0 mins
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(92)
Unity Technologies

In this video the Net Check team will explain their choice in network architecture, install Netcode for GameObjects, outline the changes they'll need in their project and begin converting their player and enemies.
Languages available:
1. Episode 1: Converting to multiplayer - Laying the Foundation
Streamed live at 12 PM EDT on Twitch.tv/Unity on July 30, 2024
Can we add Multiplayer to a game in four weeks?? - Net Check Part 1