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A* For Pathfinding

Tutorial
Intermediate
35 Mins
Overview
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Summary
In this tutorial students will begin to work through a project for implementing the A* algorithm to develop an intelligent character that can find the shortest path through a game environment. Next, students will complete building an intelligent game character that can navigate a game environment and build onto the project with extra challenges.
Recommended Unity versions
2019.1 and Above
Topics we'll cover
Industry
Language
English
Tutorial
A* For Pathfinding
0
A* For Pathfinding