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Add components to 3D GameObjects

Tutorial
Foundational
+10 XP
0 Mins
(17541)
Summary
Skills
In this tutorial, you will see how components add functionality to GameObjects. The component you will see in action here, the RigidBody Component, lets a GameObject behave like a physical object instead of floating in space. In this tutorial, you will: Position the Main Camera to display action in the Game view. Explore the relationship between GameObjects and components. Identify specific components in the Inspector window. Add physical properties to a 3D GameObject by applying the RigidBody component and setting its properties. Enter Play mode to preview a Scene in the Game view. Experiment with 3D physics in Unity.
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Last updated: November 15, 2023
2021.3
2019.4
Language
English
Add components to 3D GameObjects