COVID-19 Support:
We’re providing all users three months of complimentary access to Unity Learn Premium.
Just log in to start learning.
Premium

Applying 2D Colliders for Physics Interactions - 2019.3

Tutorial
Beginner
15 Mins
Overview
Details
Your progress
Summary
For assets in a 2D project to have a physical presence in the Scene and be able to interact with each other, they must have a Collider 2D. A Collider 2D is a component that helps define an asset’s physical shape to determine how it will interact with other Colliders in a Scene. It does this via a built-in physics engine.
In this tutorial, we’ll cover types of Collider 2D’s and how to apply them.
Recommended Unity versions
2019.3 and Above
Topics we'll cover
Industry
Language
English
Tutorial
Applying 2D Colliders for Physics Interactions - 2019.3
0
Applying 2D Colliders for Physics Interactions - 2019.3