Architecture and Polish

Tutorial

·

intermediate

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+0XP

·

35 mins

·

(417)

Unity Technologies

Architecture and Polish

This part of the 2D Roguelike project wraps up development by adding UI and level transitions, sound effects, music, and touch controls.

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1. Adding UI & Level Transitions

This is part 12 of 14 of the 2D Roguelike tutorial in which we create the UI and add code to the GameManager script to manage the level changes.


2D Roguelike 12 of 14 : UI & Levels


Please note that this lesson has been updated to reflect changes to Unity's API. Please refer to the upgrade guide PDF in your asset package.


GameManager


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2. Audio and Sound Manager

This is part 13 of 14 of the 2D Roguelike tutorial in which we add the music, sound effects and scripting to control our sound effects.


2D Roguelike 13 of 14 : Audio


SoundManager


[@portabletext/react] Unknown block type "code", specify a component for it in the `components.types` prop

3. Adding Mobile Controls

This is part 14 of 14 of the 2D Roguelike tutorial in which we add mobile touch screen controls to our player script.


2D Roguelike 14 of 14 : Mobile Controls


Player


[@portabletext/react] Unknown block type "code", specify a component for it in the `components.types` prop

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