Challenge: Brainstorm an XR Application Idea
Tutorial
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Beginner
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+10XP
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120 mins
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(229)
Unity Technologies

As you learn about the technologies behind XR in this course, you'll work on applying your knowledge to your own idea for an XR application. By the end of the course, you'll have a product proposal that you've developed with insights from your peers in the course. You've already taken your first step by evaluating an existing XR application. Next, you'll start to brainstorm ideas for your own!
Languages available:
1. Brainstorm your ideas
- Using whatever medium and form of expression works best for you (e.g. typing, writing on index cards, sketching, speaking into a voice recorder), brainstorm at least 6 but ideally 10 or more ideas for XR applications. Use as few words/images as possible to describe each one. You shouldn’t spend more than 30 minutes on this exercise. For inspiration and guidance on brainstorming techniques, check out these best practice tips and video.
- Review your list and quickly eliminate the ideas that stand out to you as poor or problematic. Eliminate at least half of your ideas.
- Of the remaining ideas, select 3 that you would like to develop further.
2. Document your ideas
For each of the 3 chosen concepts, build upon your ideas by filling out the following information in a document:
- Working Title - Give your concept a short working title.
- Type of XR and Target Platform - Decide whether this is a VR, AR, or MR application, and what platform(s) you would target (for example, Google Cardboard, Oculus Rift, Hololens, etc.).
- Elevator Pitch - Summarize the application in 1-2 descriptive sentences.
- Visual Reference - Draw, paste images, or paste links to visual references for your application. This can be an original sketch of the user interface, screenshots from an application or movie that you draw inspiration from, or even what you think the box art/app icon could look like. Anything that will help communicate the visual experience of the application.
3. Evalaute your ideas
Take time to evaluate and refine each of your ideas
- Exceeds Expectations - The project concepts are clear, descriptive, and compelling without being too long. The visual references add significant detail or interest to the written concepts.
- Meets Requirements - The project concepts are complete and comprehensible. Visual references are present and connect to the concepts in an obvious way.
- Does Not Meet Requirements - The project concepts are incomplete or are overly vague or generic. Visual references are not present or do not clearly relate to the concepts.
If you feel any of your ideas do not meet the the above noted requirements, review and redefine them so they are workable ideas.