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Configuring Lightmaps

Tutorial
Beginner
+10 XP
15 Mins
(6)
Summary
Lightmapping is the process of pre-calculating the brightness of surfaces in the Scene. It stores the information it calculates in a chart or lightmap for later use. Lightmaps allow you to add global illumination, shadows, and ambient lighting at a relatively low computational cost. In this tutorial, we’ll get to know the lightmapping settings.
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Last updated: June 26, 2020
2019.4
2019.3
2018.1
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English
Configuring Lightmaps