Every creator is an intellectual property owner. Real-time 3D creators often use the intellectual property of others. You will probably reuse the work of others, and your work might also be reused. In either case, it’s important for you to know and respect intellectual property rights.
By the end of this tutorial, you'll be able to:
Define intellectual property (IP)
Define copyright
Identify exceptions to copyright
Explain the contents and usage of a license agreement for the use of IP
Identify potential copyright issues when reusing assets in a project
Explain the terms of the standard license agreement used in the Unity Asset Store