Create particle spawning positions with Visual Effect Graph
Tutorial
Intermediate
+10 XP
20 Mins
(34)
Overview
Groups
Summary
With Unity’s Visual Effect Graph, you can choose where particles spawn using predefined volumes and shapes. In this tutorial, using a simple fireworks display, we’ll explore what a position block is and how it can be used to initialize particles. This tutorial also covers sequential spawning blocks and how you can use them to extend basic particle spawning.