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Creating a Vertex Displacement Shader

Tutorial
Intermediate
+0 XP
20 Mins
(42)
Overview
Summary
In this tutorial, we will use Unity’s default render pipeline to create a shader that will deform and animate a flat mesh over time to simulate the motion of an ocean’s surface.
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Last updated: June 26, 2023
2019.4
Language
English
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Creating a Vertex Displacement Shader