Fleeing

Tutorial

·

intermediate

·

+10XP

·

20 mins

·

(81)

Unity Technologies

Fleeing

In this tutorial students will learn how to add a dangerous obstacle to a crowd simulation and program the agents to flee for a specified amount of time.

Languages available:

1. Fleeing Part 1


In this lecture students will setup a project to drop an obstacle into the scene that the agents in the crowd will flee from.


2. Fleeing Part 2


In this lecture students will complete the fleeing simulation by adding code to the agents controller to calculate a flee direction.


Complete this tutorial