Achieve Stunning In-Game Lighting with Unity 6 Adaptive Probe Volumes - Live Session

Tutorial

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intermediate

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+0XP

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60 mins

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(10)

Unity Technologies

Achieve Stunning In-Game Lighting with Unity 6 Adaptive Probe Volumes - Live Session

This is the recording of the Unity Expert Lab session: Achieve Stunning In-Game Lighting with Unity 6 Adaptive Probe Volumes.

Adaptive Probe Volumes are available in Unity 6 in both URP and HDRP. The Adaptive Probe Volume is a powerful new tool to help create detailed indirect lighting with a lower barrier to entry that supports streaming, per pixel lighting and scenarios. This webinar will cover how to setup Adaptive Probe Volumes in a scene and how to debug and fix issues that arise.

This session is aimed at:

  • Developers, artists and technical artists who are interested in lighting
  • Developers who are interested in seeing indirect lighting on dynamic objects
  • Lighting artists and technical artists

Languages available:

1. Watch the recording and download the example to follow along.

Download the project files above and follow along with the session.



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