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Introduction to AssetBundles - 2019.4

Tutorial
Intermediate
+10 XP
1 Hour
(288)
Overview
Summary
An AssetBundle is content that is stored separately from a main game or application and loaded (or downloaded, in the case of mobile and online apps) at runtime. This helps minimize the impact on network and system resources by allowing customers to download and install only the parts they need. AssetBundles can also be used to update or add to content post-release. In this tutorial, we’ll explore AssetBundles and how they may best serve your project.
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Last updated: August 26, 2024
2019.4
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Language
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Introduction to AssetBundles - 2019.4