Introduction to Unit 7
Tutorial
·
Beginner
·
+10XP
·
5 mins
·
(15)
Unity Technologies

Materials and shaders are essential in games for creating realistic and visually appealing environments and objects. They determine how surfaces interact with light, which gives textures depth.
In this tutorial, you’ll get a quick overview of what to expect from this unit about shaders and materials.
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1. Overview
Materials and shaders are essential in games for creating realistic and visually appealing environments and objects. They determine how surfaces interact with light, which gives textures depth. In this unit, you’ll learn how to add custom materials to your 3D environments.

In this tutorial, you’ll get a quick overview of what to expect from this unit about shaders and materials.
2. What you’ll do
Complete the Shaders and Materials project
To learn how to implement shaders and materials in Unity, you will first work through a new project step-by-step, learning all of the necessary skills along the way. You’ll learn how to use shaders and materials to define how 3D objects look: their colors, reflectivity, and physical texture.

Add shaders and materials to your own game
After you’ve completed the Shaders and Materials project, you will have all the skills you need to implement shaders and materials in your game. At a minimum, you will add the following elements:
- A custom material.
- A repeating pattern material.
By the end of this unit, your game should look something like this:

3. Next steps
Now that you have a good understanding of what to expect from this unit, you’re ready to get started. Next, you’ll get started on the materials project to learn how to create and manage materials in your project.