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Loading Times: How to avoid staring at a loading screen

Tutorial
Intermediate
+0 XP
1 Hour
Overview
Live
Summary
In this session you will learn practical strategies to optimize loading times in your Unity projects. We walk through each stage of the Unity engine’s initialization process and show you how to minimize startup delays. Along the way, we cover targeted optimization tips for each phase and explore the best ways to leverage runtime loading APIs. We also cover on-demand loading, data serialization/deserialization, and effective parallelization. By the end of this session, you’ll know precisely how Unity initializes and how to streamline every step so players can jump into your game with minimal wait.
Session Objectives:
  • Examine how the Unity engine initializes using Unity Profiler and a sampling profiler
  • Explore runtime loading APIs
  • Discover techniques for parallelizing loading steps
  • Apply multithreading principles to speed up loading processes within Unity
Who is if for:
  • This session is designed for Unity developers interested in improving their title’s loading performance.
  • Prior experience with data serialization, multithreading, and intermediate Unity skills will help you get the most out of the material.
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Last updated: February 21, 2025
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Language
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Loading Times: How to avoid staring at a loading screen