More complex effects, like a campfire, might actually be made up of multiple individual Particle Systems. A fire could have flames, smoke, and sparks. In this tutorial, you’ll explore the individual elements of a fire, and then play around with the properties of those elements to produce a unique result.
By the end of this tutorial, you'll be able to:
Explain how individual Particle Systems can be combined to create more complex effects.
Understand the purpose of the three default modules in a Particle System: Emission, Shape, and Renderer.