Educators Live Launch

Tutorial

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foundational

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+10XP

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60 mins

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(28)

Unity Technologies

Educators Live Launch

This series launch focuses on the current state of interactive development in classrooms and the growing opportunities for Unity developers across a range of industries.

Languages available:

1. Live Session Recording

Session Outline

This session examines the current state of interactive 3D development, the ways in which it’s disrupting fields like film and animation, architecture, engineering and construction, art and design, and how educational institutions are thinking about preparing students for these changes. A panel of industry and education luminaries will discuss where the opportunities for people with these skill sets will be, what learning and teaching in these areas should look like, and how we might design spaces in which this learning can happen.

This session took place on September 15, 2020.

2. Session Speakers

Charlie Fink

Charlie writes about XR on Forbes. Variety calls him “XR’s explainer-in-chief.” He is the author of the new book, Remote Collaboration, Virtual Conferences and the Future of Work (2020), and the critically acclaimed AR-enabled books Charlie Fink's Metaverse (2017), and Convergence, How The World Will Be Painted With Data (2019). Fink teaches XR at Chapman University Film School in Orange, California.

Heather Haseley

Heather is the Co-Founder and Co-Executive Director of the Arizona State University Innovation Collaboratory and Lead Design Architect of Next Generation Learning. Before joining ASU, Heather served in leadership roles at the University of Pennsylvania, Northwestern University, and Columbia University fostering innovation in learning through the creation of new centers, programs, communities of practice, and learning experiences.

Dan Munnerley

Dan Co-Founded and Co-Leads the Learning Futures Collaboratory and is a Lead Design Architect of Next Generation Learning at ASU. He has led transformational projects at Higher Education institutions and in the private sector in Australia, UAE, USA and the UK. He was originally a lecturer in Fine Arts and Visual Design where he helped to develop a national curriculum in digital arts before working internationally on building new campuses/learning spaces and architecting next-generation curriculum.

Harvey Wright

Harvey Wright is a curriculum and career pathways specialist who has been leading the development of Seattle Public School's new XR pathway. 

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