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Setting up Blendshapes in Unity - 2019.3

Tutorial
Intermediate
+10 XP
20 Mins
(89)
Overview
Live
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Summary
Blend shapes are used in 3D animation to interpolate between different sets of geometry. For instance, blend shapes are often used in facial animation to transition between expressions — like a character breaking into a smile or a frown from a neutral expression. In this tutorial, you will learn how to access blendshapes through the Unity animation system.
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Last updated: May 07, 2020
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
Language
English
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Setting up Blendshapes in Unity - 2019.3