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ShaderGraph: Height to Normal
Tutorial
Intermediate
10 Mins
Overview
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Summary
There’ll come a time when you need to quickly generate a normal shader. To do this, you’ll use a Normal Create node. This node allows you to supply a black and white Height map texture to generate a Normal map. In this tutorial, you will learn to quickly generate and adjust a normal Shader.
Recommended Unity versions
2019.1 and Above
Language
English
Tutorial
ShaderGraph: Height to Normal
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ShaderGraph: Height to Normal