Sound Effects & Scripting
Tutorial
·
Beginner
·
+0XP
·
50 mins
·
(97)
Unity Technologies

In this recorded training session from November 2014, we demonstrate how to add sound effects to your game that are triggered by game events, using C# scripting. We also review the main audio components of Unity: Audio Listeners, Audio Sources and Audio Clips.
Languages available:
1. Sound Effects & Scripting - Live Training from November 17th, 2014
Live Training 17th November 2014 - Sound Effects and Scripting
This script instantiates a projectile prefab and plays a sound with randomized volume.
ThrowObject