Sound Effects & Scripting

Tutorial

·

Beginner

·

+0XP

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50 mins

·

(97)

Unity Technologies

Sound Effects & Scripting

In this recorded training session from November 2014, we demonstrate how to add sound effects to your game that are triggered by game events, using C# scripting. We also review the main audio components of Unity: Audio Listeners, Audio Sources and Audio Clips.

Languages available:

1. Sound Effects & Scripting - Live Training from November 17th, 2014

Live Training 17th November 2014 - Sound Effects and Scripting


This script instantiates a projectile prefab and plays a sound with randomized volume.


ThrowObject


[@portabletext/react] Unknown block type "code", specify a component for it in the `components.types` prop

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