An iOS build was published, optimized after Metal and XCode profiling, tested on iPad and iPhone, and submitted to Apple App Store Connect. It was rejected due to being flagged as spam, as the app is overly-similar to other apps using the same content. It appears that other pathway students had beat me to releasing the beachside town project to iOS...Thus, I have published and submitted the final build as a WebGL product.
Apple's response:
Review Environment
Submission ID: XXX
Review date: May 21, 2025
Version reviewed: 1.0.0
Guideline 4.3(a) - Design - Spam
We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences.
Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps.