TextMesh Pro: Working with Material Presets

Tutorial
Beginner
+10 XP
20 Mins
Overview
Live
Summary
Much like other GameObjects, text created with TextMesh Pro can have multiple Materials applied to it. These Materials are powered behind the scenes by a Shader and determine the look of your text in ways that ordinary font weights can’t.
Select your Unity version
Last updated: November 05, 2020
2019.4
Language
English
TextMesh Pro: Working with Material Presets