The goal of this live session is to set up the basic gameplay for our prototype. We will start by creating a new project and importing the starter files. Next we will choose a beautiful background and a character for the player to control, and allow that character to jump with a tap of the spacebar. We will also choose an obstacle for the player, and create a spawn manager that throws them in the player’s path at timed intervals.
Select your Unity version
Last updated: April 21, 2020
Learn to code by making a game. Gain the skills to become Unity Certified.Learn More
Week 4 | Session 1 - Set Up Basic Gameplay - April 13, 2020