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Working with Native Plugins - 2019.3

Tutorial
Advanced
30 Mins
Overview
Details
Your progress
Summary
In this tutorial, we’ll explore creating and using native plug-ins in Unity. Native plug-ins are code that is written — typically in a C-based language — compiled outside of Unity, and imported as a prebuilt library. Native plug-ins are precompiled binaries on all build target platforms except iOS, where the original code is imported instead, to be included in the Xcode project. Native plug-ins allow your Unity project to use existing C/Objective-C/C++ code or integrate with middleware libraries and work with hardware where the libraries are available.
Recommended Unity versions
2019.3 and Above
Topics we'll cover
Language
English
Tutorial
Working with Native Plugins - 2019.3
0
Working with Native Plugins - 2019.3