Working with the Memory Profiler

Tutorial
Intermediate
20 Mins
Overview
Live
Summary
The Memory Profiler is a new package for Unity 2018.3 or later that allows you to analyze a project’s memory usage to find memory leaks and fragmentation. Memory leaks can occur when memory is allocated, but never deallocated for reuse after it’s no longer needed. In this tutorial, we’ll learn how to use the Memory Profiler to find memory leaks.
Select your Unity version
Last updated: January 28, 2020
2019.3
2019.2
2019.1
2018.4
2018.3
Language
English
Working with the Memory Profiler