unit

High Fidelity Game Visuals: Environment Artist

What you will learn

This project focuses on the role of Environment Artist for Buried Memories: Serekh. It also includes the work done by the Level Designer to create a greybox prototype level.

In these tutorials, you will:

  • Explore the process of creating a prototype environment from concept art
  • Consider how to increase the visual fidelity of the environment in a modular way
  • Consider how to add polish and detail to the final environment
  • Apply your learning through creative challenges

This project is part of Buried Memories: High Fidelity Game Visuals.

Note: This course originally included exercise tutorials featuring Snaps assets, which are now deprecated. These exercises were removed from the course in July 2022, but all other course content remains available.

Additional XP earned by completing the unit

+60