Week 4 | Session 5 - Player Control - April 17, 2020

Exercise

·

Beginner

·

+20XP

·

60 mins

·

Unity Technologies

Week 4 | Session 5 - Player Control - April 17, 2020

In this live session, you will program the player’s basic movement, including the code that limits that movement. Since there are a lot of different ways a player can move, depending on the type of project you’re working on, you will not be given step-by-step instructions on how to do it. In order to do this, you will need to do research, reference other code, and problem-solve when things go wrong.

1. Overview

This is the same content covered in Lab 3 in the independent Create with Code Course.

What you will make:

  • All key objects are in the scene as primitive objects with the camera positioned properly for your project type.

What you will learn:

  • Create a simple plane as a background for your project
  • Position the camera, background, and player appropriately depending on the type of project you are creating
  • Create primitive shapes to serve as placeholders for your GameObjects
  • Create new colored materials and apply them to distinguish GameObjects

2. Before you Begin

To participate in this session and follow along, you need:

If this is your first Create with Code live learning session, you can catch up by:

  1. Following along with the recordings of our previous live learning sessions
  2. Completing the same lessons in the independent Create with Code Course

*Note - it is not necessary for you to catch up, but it is recommended for an ideal learning experience.

3. Recorded Live Session - 17th April - 9am PST

If you missed this session, you can catch up with the video below.

4. Recorded Live Session - 17th April - 5pm PST

If you missed this session, you can catch up with the video below.

5. Next Steps

Get caught up:

If you were not able to finish the session along with the instructors, you can catch up by:

  1. Re-watching this recorded session when it is posted in Step 3 above at 3am PT (10am UCT) the morning after this session's date
  2. Picking up where you left off in Lab 3 of the independent Create with Code Course

Bonus Challenges:

  • Quiz
    • Complete the quiz for Unit 3 on Learn
  • Personal Project (after making a backup)
    • Continue working on your personal project and share it below
  • Look ahead to the next lesson
    • If you want to go ahead and preview what we'll be covering in the next session, you can give it a try in Lesson 4.1 of the independent Create with Code Course.
Optional Step

6. Share your Project with Player Control

We would love to see what you've come up with in your project with player control! Please take a screenshot of views of your project or do a screen-recording walking us through it, then post it here to share your creation.

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