Creative Core: Audio Quiz

Quiz

Beginner

+60 XP

30m

Unity Technologies

Creative Core: Audio Quiz thumbnail

In this quiz, you will assess your knowledge of audio in Unity.

Question 1

How many audio listeners should be present in a Unity scene? Select one answer.

Select only one

Question 2

What is an example of non-diegetic sound in an interactive experience? Select one answer.

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Question 3

When you import a supported audio file into a Unity project, what type of asset does Unity store it as? Select one answer.

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Question 4

In a scene, you want an audio effect to play as soon as the player walks through a door. You’ve set up a trigger for this to happen, but as soon as you press play to test the experience, the audio plays even though the player is nowhere near the door. What might be the cause of this issue? Select one answer.

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Question 5

What is the function of an audio source? Select one answer.

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Question 6

What is spatial audio? Select one answer.

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Question 7

You’ve added an audio source to your scene of a car alarm going off, and you set the min and max distance appropriately. However, when you test your scene you can hear the car alarm at a high volume even though you’re well out of range. What is most likely to have occurred? Select one answer.

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Question 8

What file type is best suited for longer audio sequences, such as background music for a desktop application? Select one answer.

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Question 9

In an outdoor night scene you’ve created a soundscape using multiple ambient effects, one of which is of frog song. The frog song is a spatial audio effect, and the max distance is set to be right at the edge of a pond. However, even when the player is at the pond, the frog song is hard to hear over the other effects. What can be done to fix this issue without changing the overall soundscape? Select one answer.

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Question 10

In your scene you have an audio source with a spatial blend set to 3D. You want the audio source to play at full volume when you’re directly next to it, but then fade out and eventually become silent after a certain distance. How do you accomplish this? Select one answer.

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Correct answers needed to pass

8/10

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24 Hours 0 Mins